Computer Games and the Social Imaginary by Graeme Kirkpatrick- Multimedia Book Review
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Text:
Beniger, J. R. (1986).
The control revolution: technological and economic origins of the information society
. Cambridge, Mass.: Harvard University Press.
Dijk, J. v. (2006).
The network society: social aspects of new media
(2nd ed.). London: SAGE.
Ensmenger, N. (2010).
The computer boys take over computers, programmers, and the politics of technical expertise
. Cambridge, Mass.: MIT Press.
Kirkpatrick, G. (2013).
Computer Games and the Social Imaginary
. Hoboken: Wiley.
Kline, S., & Witheford, N. (20052003).
Digital play the interaction of technology, culture, and marketing
. Montréal: McGill-Queen's University Press.
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